# You may distribute under the terms of either the GNU General Public License # or the Artistic License (the same terms as Perl itself) # # (C) Paul Evans, 2014-2021 -- leonerd@leonerd.org.uk use v5.26; # signatures use Object::Pad 0.57; package Tickit::Widget::FloatBox 0.10; class Tickit::Widget::FloatBox :isa(Tickit::ContainerWidget); use Carp; # We don't actually have a pen, but then we don't actually have any style # either. This keeps deprecation warnings happy use constant WIDGET_PEN_FROM_STYLE => 1; =head1 NAME C - manage a collection of floating widgets =head1 SYNOPSIS TODO =head1 DESCRIPTION This container widget maintains a collection of floating widgets that can be displayed over the top of a single base widget. The box itself is entirely occupied by the base widget, and by default when no floats are created or displayed it will behave essentially invisibly, as though the box were not there and the base widget was an immediate child of the container the floatbox is inside. =cut =head1 CONSTRUCTOR =cut =head2 new $floatbox = Tickit::Widget::FloatBox->new( %args ) Constructs a new C object. Takes the following named arguments in addition to those taken by the base L constructor. =over 8 =item base_child => Tickit::Widget The main L instance to use as the base. This argument is now discouraged as it complicates the construction of subclasses; see instead the L method used as a chaining mutator. =back =cut has $_base_child; has @_floats; BUILD ( %args ) { if( $args{base_child} ) { croak "The 'base_child' constructor argument to ${\ref $self} is no longer supported; use ->set_base_child instead"; } } =head1 ACCESSORS =cut method children () { my @children; push @children, $self->base_child if $self->base_child; push @children, $_->child for @_floats; return @children; } method lines () { return $self->base_child ? $self->base_child->requested_lines : 1; } method cols () { return $self->base_child ? $self->base_child->requested_cols : 1; } =head2 base_child =head2 set_base_child $base_child = $floatbox->base_child $floatbox->set_base_child( $base_child ) Returns or sets the base widget to use. The mutator method returns the container widget instance itself making it suitable to use as a chaining mutator; e.g. my $container = Tickit::Widget::FloatBox->new( ... ) ->set_base_child( Tickit::Widget::Box->new ... ); =cut method base_child () { $_base_child } method set_base_child ( $new ) { if( $_base_child ) { $self->remove( $_base_child ); } $_base_child = $new; $self->add( $new ); if( my $win = $self->window ) { $new->set_window( $win->make_sub( 0, 0, $win->lines, $win->cols ) ); } return $self; } method reshape () { return unless my $win = $self->window; if( $_base_child ) { if( $_base_child->window ) { $_base_child->window->resize( $win->lines, $win->cols ); } else { $_base_child->set_window( $win->make_sub( 0, 0, $win->lines, $win->cols ) ); } } $self->_reshape_float( $_, $win ) for @_floats; $self->redraw; } method _reshape_float ( $float, $win ) { my $child = $float->child; my @geom = $float->_get_geom( $win->lines, $win->cols ); if( my $childwin = $child->window ) { $childwin->expose; $childwin->change_geometry( @geom ); $childwin->expose; } else { # TODO: Ordering? # TODO: I want a ->make_hidden_float $child->set_window( $win->make_float( @geom ) ); $child->window->hide if !$float->is_visible; } } method render_to_rb ( $rb, $rect ) { return if $self->base_child; $rb->eraserect( $rect ); } =head2 add_float $float = $floatbox->add_float( %args ) Adds a widget as a floating child and returns a new C object. Takes the following arguments: =over 8 =item child => Tickit::Widget The child widget =item top, bottom, left, right => INT The initial geometry of the floating area. These follow the same behaviour as the C method on the Float object. =item hidden => BOOL Optional. If true, the float starts off hidden initally, and must be shown by the C method before it becomes visible. =back =cut method add_float ( %args ) { my $float = Tickit::Widget::FloatBox::Float->new( floatbox => $self, %args ); push @_floats, $float; $self->add( $float->child ); if( my $win = $self->window ) { $self->_reshape_float( $float, $win ); } return $float; } method _remove_float ( $float ) { my $idx; $_floats[$_] == $float and $idx = $_, last for 0 .. $#_floats; defined $idx or croak "Cannot remove float - not a member of the FloatBox"; splice @_floats, $idx, 1, (); $self->remove( $float->child ); } =head1 FLOATS The following objects represent a floating region as returned by the C method. =cut class # hide Tickit::Widget::FloatBox::Float { use Carp; has $_fb :param(floatbox); has $_child :param; has $_hidden :param = 0; ADJUSTPARAMS ( $params ) { $self->move( %{$params}{qw( top bottom left right )} ); delete @{$params}{qw( top bottom left right )}; } =head2 child $child = $float->child Returns the child widget in the region. =cut method child () { $_child } =head2 move $float->move( %args ) Redefines the area geometry of the region. Takes arguments named C, C, C and C, each of which should either be a numeric value, or C. The region must have at least one of C or C and at least one of C or C defined, which will then fix the position of one corner of the region. If the size is not otherwise determined by the geometry, it will use the preferred size of the child widget. Any geometry argument may be negative to count backwards from the limits of the parent. For example, # top-left corner $float->move( top => 0, left => 0 ) # top-right corner $float->move( top => 0, right => -1 ) # bottom 3 lines, flush left $float->move( left => 0, top => -3, bottom => -1 ) Any arguments not passed will be left unchanged; to specifically clear the current value pass a value of C. =cut has $_top; has $_bottom; has $_left; has $_right; method move ( %args ) { exists $args{top} and $_top = $args{top}; exists $args{bottom} and $_bottom = $args{bottom}; exists $args{left} and $_left = $args{left}; exists $args{right} and $_right = $args{right}; defined $_top or defined $_bottom or croak "A Float needs at least one of 'top' or 'bottom'"; defined $_left or defined $_right or croak "A Float needs at least one of 'left' or 'right'"; if( my $win = $_fb->window ) { $_fb->_reshape_float( $self, $win ); } } method _get_geom ( $lines, $cols ) { my $clines = $self->child->requested_lines; my $ccols = $self->child->requested_cols; my ( $top, $bottom ) = _alloc_dimension( $_top, $_bottom, $lines, $clines ); my ( $left, $right ) = _alloc_dimension( $_left, $_right, $cols, $ccols ); return ( $top, $left, $bottom-$top, $right-$left ); } sub _alloc_dimension ( $start, $end, $parentsz, $childsz ) { # Need to off-by-one to allow -1 == right, etc.. defined and $_ < 0 and $_ += $parentsz+1 for $start, $end; $end = $start + $childsz if !defined $end; $start = $end - $childsz if !defined $start; return ( $start, $end ); } =head2 remove $float->remove Removes the float from the FloatBox. =cut method remove () { $_fb->_remove_float( $self ); } =head2 hide $float->hide Hide the float by hiding the window of its child widget. =cut method hide () { $_hidden = 1; $_child->window->hide if $_child->window; } =head2 show $float->show Show the float by showing the window of its child widget. Undoes the effect of C. =cut method show () { $_hidden = 0; $_child->window->show if $_child->window; } =head2 is_visible $visible = $float->is_visible Return true if the float is currently visible. =cut method is_visible () { return !$_hidden; } } =head1 TODO =over 4 =item * Support adjusting stacking order of floats. =back =cut =head1 AUTHOR Paul Evans =cut 0x55AA