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=encoding utf8
=head1 NAME
Clownfish::Obj - Base class for all objects.
=head1 SYNOPSIS
package MyObj;
use base qw( Clownfish::Obj );
# Inside-out member var.
my %foo;
sub new {
my ( $class, %args ) = @_;
my $foo = delete $args{foo};
my $self = $class->SUPER::new(%args);
$foo{$$self} = $foo;
return $self;
}
sub get_foo {
my $self = shift;
return $foo{$$self};
}
sub DESTROY {
my $self = shift;
delete $foo{$$self};
$self->SUPER::DESTROY;
}
=head1 DESCRIPTION
Clownfish::Obj is the base class of the Clownfish object hierarchy.
From the standpoint of a Perl programmer, all classes are implemented as
blessed scalar references, with the scalar storing a pointer to a C struct.
=head2 Subclassing
The recommended way to subclass Clownfish::Obj and its descendants is
to use the inside-out design pattern. (See L<Class::InsideOut> for an
introduction to inside-out techniques.)
Since the blessed scalar stores a C pointer value which is unique per-object,
C<$$self> can be used as an inside-out ID.
# Accessor for 'foo' member variable.
sub get_foo {
my $self = shift;
return $foo{$$self};
}
Caveats:
=over
=item *
Inside-out aficionados will have noted that the "cached scalar id" stratagem
recommended above isn't compatible with ithreads.
=item *
Overridden methods must not return undef unless the API specifies that
returning undef is permissible.
=back
=head1 CONSTRUCTOR
=head2 new
my $self = $class->SUPER::new;
Abstract constructor -- must be invoked via a subclass. Attempting to
instantiate objects of class "Clownfish::Obj" directly causes an
error.
Takes no arguments; if any are supplied, an error will be reported.
=head1 ABSTRACT METHODS
=head2 clone
my $result = $obj->clone();
Return a clone of the object.
=head2 compare_to
my $int = $obj->compare_to($other);
Indicate whether one object is less than, equal to, or greater than
another.
=over
=item *
B<other> - Another Obj.
=back
Returns: 0 if the objects are equal, a negative number if
C<self> is less than C<other>, and a positive
number if C<self> is greater than C<other>.
=head1 METHODS
=head2 to_perl
my $native = $obj->to_perl;
Tries to convert the object to its native Perl representation.
=head2 equals
my $bool = $obj->equals($other);
Indicate whether two objects are the same. By default, compares the
memory address.
=over
=item *
B<other> - Another Obj.
=back
=head2 DESTROY
All Clownfish classes implement a DESTROY method; if you override it in a
subclass, you must call C<< $self->SUPER::DESTROY >> to avoid leaking memory.
=head2 to_string
my $string = $obj->to_string();
Generic stringification: “ClassName@hex_mem_address”.
=cut