// Copyright (c) 2023 Yuki Kimoto
// MIT License
#include "spvm_native.h"
static const char* FILE_NAME = "Env.c";
int32_t SPVM__Env__call_init_blocks(SPVM_ENV* env, SPVM_VALUE* stack) {
(void)env;
(void)stack;
void* obj_my_env = stack[0].oval;
SPVM_ENV* my_env = env->get_pointer(env, stack, obj_my_env);
my_env->call_init_blocks(my_env);
return 0;
}
int32_t SPVM__Env__set_command_info_program_name(SPVM_ENV* env, SPVM_VALUE* stack) {
(void)env;
(void)stack;
int32_t e;
void* obj_my_env = stack[0].oval;
SPVM_ENV* my_env = env->get_pointer(env, stack, obj_my_env);
void* obj_program_name = stack[1].oval;
e = my_env->set_command_info_program_name(my_env, obj_program_name);
if (e) { return e; }
return 0;
}
int32_t SPVM__Env__set_command_info_argv(SPVM_ENV* env, SPVM_VALUE* stack) {
(void)env;
(void)stack;
int32_t e;
void* obj_my_env = stack[0].oval;
SPVM_ENV* my_env = env->get_pointer(env, stack, obj_my_env);
void* obj_argv = stack[1].oval;
e = my_env->set_command_info_argv(my_env, obj_argv);
if (e) { return e; }
return 0;
}
int32_t SPVM__Env__set_command_info_base_time(SPVM_ENV* env, SPVM_VALUE* stack) {
(void)env;
(void)stack;
int32_t e;
void* obj_my_env = stack[0].oval;
SPVM_ENV* my_env = env->get_pointer(env, stack, obj_my_env);
int64_t base_time = stack[1].lval;
e = my_env->set_command_info_base_time(my_env, base_time);
if (e) { return e; }
return 0;
}
int32_t SPVM__Env__build_stack(SPVM_ENV* env, SPVM_VALUE* stack) {
(void)env;
(void)stack;
int32_t e = 0;
void* obj_my_env = stack[0].oval;
SPVM_ENV* my_env = env->get_pointer(my_env, stack, obj_my_env);
SPVM_VALUE* my_stack = my_env->new_stack(my_env);
void* obj_self= env->new_pointer_object_by_name(env, stack, "Stack", my_stack, &e, __func__, FILE_NAME, __LINE__);
if (e) { return e; }
env->set_field_object_by_name(env, stack, obj_self, "env", obj_my_env, &e, __func__, FILE_NAME, __LINE__);
if (e) { return e; }
stack[0].oval = obj_self;
return 0;
}
int32_t SPVM__Env__DESTROY(SPVM_ENV* env, SPVM_VALUE* stack) {
(void)env;
(void)stack;
int32_t e = 0;
void* obj_self = stack[0].oval;
SPVM_ENV* my_env= env->get_pointer(env, stack, obj_self);
// Cleanup global varialbes
my_env->cleanup_global_vars(my_env);
my_env->free_env_raw(my_env);
return 0;
}