// Copyright (c) 2023 Yuki Kimoto // MIT License #include "spvm_native.h" static const char* FILE_NAME = "Env.c"; int32_t SPVM__Env__call_init_blocks(SPVM_ENV* env, SPVM_VALUE* stack) { (void)env; (void)stack; void* obj_my_env = stack[0].oval; SPVM_ENV* my_env = env->get_pointer(env, stack, obj_my_env); my_env->call_init_blocks(my_env); return 0; } int32_t SPVM__Env__set_command_info_program_name(SPVM_ENV* env, SPVM_VALUE* stack) { (void)env; (void)stack; int32_t e; void* obj_my_env = stack[0].oval; SPVM_ENV* my_env = env->get_pointer(env, stack, obj_my_env); void* obj_program_name = stack[1].oval; e = my_env->set_command_info_program_name(my_env, obj_program_name); if (e) { return e; } return 0; } int32_t SPVM__Env__set_command_info_argv(SPVM_ENV* env, SPVM_VALUE* stack) { (void)env; (void)stack; int32_t e; void* obj_my_env = stack[0].oval; SPVM_ENV* my_env = env->get_pointer(env, stack, obj_my_env); void* obj_argv = stack[1].oval; e = my_env->set_command_info_argv(my_env, obj_argv); if (e) { return e; } return 0; } int32_t SPVM__Env__set_command_info_base_time(SPVM_ENV* env, SPVM_VALUE* stack) { (void)env; (void)stack; int32_t e; void* obj_my_env = stack[0].oval; SPVM_ENV* my_env = env->get_pointer(env, stack, obj_my_env); int64_t base_time = stack[1].lval; e = my_env->set_command_info_base_time(my_env, base_time); if (e) { return e; } return 0; } int32_t SPVM__Env__build_stack(SPVM_ENV* env, SPVM_VALUE* stack) { (void)env; (void)stack; int32_t e = 0; void* obj_my_env = stack[0].oval; SPVM_ENV* my_env = env->get_pointer(my_env, stack, obj_my_env); SPVM_VALUE* my_stack = my_env->new_stack(my_env); void* obj_self= env->new_pointer_object_by_name(env, stack, "Stack", my_stack, &e, __func__, FILE_NAME, __LINE__); if (e) { return e; } env->set_field_object_by_name(env, stack, obj_self, "env", obj_my_env, &e, __func__, FILE_NAME, __LINE__); if (e) { return e; } stack[0].oval = obj_self; return 0; } int32_t SPVM__Env__DESTROY(SPVM_ENV* env, SPVM_VALUE* stack) { (void)env; (void)stack; int32_t e = 0; void* obj_self = stack[0].oval; SPVM_ENV* my_env= env->get_pointer(env, stack, obj_self); // Cleanup global varialbes my_env->cleanup_global_vars(my_env); my_env->free_env_raw(my_env); return 0; }