use strict;
use warnings;
=head1 NAME
Algorithm::Evolutionary::Op::Mutation - Bitflip mutation, changes several bits in a bitstring, depending on the probability
=head1 SYNOPSIS
use Algorithm::Evolutionary::Op::Mutation;
#Create from scratch
my $op = new Algorithm::Evolutionary::Op::Mutation (0.5 );
#All options
my $priority = 1;
my $mutation = new Algorithm::Evolutionary::Op::Mutation 1/$length, $priority;
=head1 Base Class
L<Algorithm::Evolutionary::Op::Base|Algorithm::Evolutionary::Op::Base>
=head1 DESCRIPTION
Mutation operator for a GA
=cut
package Algorithm::Evolutionary::Op::Mutation;
our ($VERSION) = ( '$Revision: 3.2 $ ' =~ /(\d+\.\d+)/ );
use Carp;
use base 'Algorithm::Evolutionary::Op::Base';
#Class-wide constants
our $APPLIESTO = 'Algorithm::Evolutionary::Individual::BitString';
our $ARITY = 1;
=head1 METHODS
=head2 new( [$mutation_rate] [, $operator_probability] )
Creates a new mutation operator with a bitflip application rate, which
defaults to 0.5, and an operator application rate (general for all
ops), which defaults to 1. Application rate will be converted in
runtime to application probability, which will eventually depend on
the rates of all the other operators. For instance, if this operator's
rate is one and there's another with rate=4, probability will be 20%
for this one and 80% for the other; 1 in 5 new individuals will be
generated using this and the rest using the other one.
=cut
sub new {
my $class = shift;
my $mutRate = shift || 0.5;
my $rate = shift || 1;
my $hash = { mutRate => $mutRate };
my $self = Algorithm::Evolutionary::Op::Base::new( 'Algorithm::Evolutionary::Op::Mutation', $rate, $hash );
return $self;
}
=head2 create( [$operator_probability] )
Creates a new mutation operator with an application rate. Rate
defaults to 0.5 (which is rather high, you should not rely on it).
Called C<create> to distinguish from the classwide ctor, new. It just
makes simpler to create a Mutation Operator
=cut
sub create {
my $class = shift;
my $rate = shift || 0.5;
my $self = {_mutRate => $rate };
bless $self, $class;
return $self;
}
=head2 apply( $chromosome )
Applies mutation operator to a "Chromosome", a bitstring, really. Can be
applied only to I<victims> with the C<_str> instance variable;
it checks before application that the operand is of type
L<Algorithm::Evolutionary::Individual::BitString|Algorithm::Evolutionary::Individual::BitString>.
It returns the victim.
=cut
sub apply ($;$) {
my $self = shift;
my $arg = shift || croak "No victim here!";
my $victim = $arg->clone();
croak "Incorrect type ".(ref $victim) if ! $self->check( $victim );
for ( my $i = 0; $i < length( $victim->{_str} ); $i ++ ) {
if ( rand() < $self->{_mutRate} ) {
my $bit = $victim->Atom($i);
$victim->Atom($i, $bit?0:1 );
}
}
$victim->{'_fitness'} = undef ;
return $victim;
}
=head1 Copyright
This file is released under the GPL. See the LICENSE file included in this distribution,
or go to http://www.fsf.org/licenses/gpl.txt
=cut