#!/usr/bin/perl

=encoding utf8

=begin metadata

Name: bcd
Description: format input as punch cards
Author: Steve Hayman
License: bsd

=end metadata

=cut

use strict;

use File::Basename qw(basename);
use Getopt::Std qw(getopts);

use constant EX_SUCCESS => 0;
use constant EX_FAILURE => 1;

my @Holes = (
    0x0,	 0x0,	  0x0,	   0x0,	    0x0,     0x0,     0x0,     0x0,
    0x0,	 0x0,	  0x0,	   0x0,	    0x0,     0x0,     0x0,     0x0,
    0x0,	 0x0,	  0x0,	   0x0,	    0x0,     0x0,     0x0,     0x0,
    0x0,	 0x0,	  0x0,	   0x0,	    0x0,     0x0,     0x0,     0x0,
    0x0,	 0x206,	  0x20a,   0x042,   0x442,   0x222,   0x800,   0x406,
    0x812,	 0x412,	  0x422,   0xa00,   0x242,   0x400,   0x842,   0x300,
    0x200,	 0x100,	  0x080,   0x040,   0x020,   0x010,   0x008,   0x004,
    0x002,	 0x001,	  0x012,   0x40a,   0x80a,   0x212,   0x00a,   0x006,
    0x022,	 0x900,	  0x880,   0x840,   0x820,   0x810,   0x808,   0x804,
    0x802,	 0x801,	  0x500,   0x480,   0x440,   0x420,   0x410,   0x408,
    0x404,	 0x402,	  0x401,   0x280,   0x240,   0x220,   0x210,   0x208,
    0x204,	 0x202,	  0x201,   0x082,   0x806,   0x822,   0x600,   0x282,
    0x022,	 0x900,	  0x880,   0x840,   0x820,   0x810,   0x808,   0x804,
    0x802,	 0x801,	  0x500,   0x480,   0x440,   0x420,   0x410,   0x408,
    0x404,	 0x402,	  0x401,   0x280,   0x240,   0x220,   0x210,   0x208,
    0x204,	 0x202,	  0x201,   0x082,   0x806,   0x822,   0x600,   0x282,
    0x0,	 0x0,	  0x0,	   0x0,	    0x0,     0x0,     0x0,     0x0,
    0x0,	 0x0,	  0x0,	   0x0,	    0x0,     0x0,     0x0,     0x0,
    0x0,	 0x0,	  0x0,	   0x0,	    0x0,     0x0,     0x0,     0x0,
    0x0,	 0x0,	  0x0,	   0x0,	    0x0,     0x0,     0x0,     0x0,
    0x0,	 0x206,	  0x20a,   0x042,   0x442,   0x222,   0x800,   0x406,
    0x812,	 0x412,	  0x422,   0xa00,   0x242,   0x400,   0x842,   0x300,
    0x200,	 0x100,	  0x080,   0x040,   0x020,   0x010,   0x008,   0x004,
    0x002,	 0x001,	  0x012,   0x40a,   0x80a,   0x212,   0x00a,   0x006,
    0x022,	 0x900,	  0x880,   0x840,   0x820,   0x810,   0x808,   0x804,
    0x802,	 0x801,	  0x500,   0x480,   0x440,   0x420,   0x410,   0x408,
    0x404,	 0x402,	  0x401,   0x280,   0x240,   0x220,   0x210,   0x208,
    0x204,	 0x202,	  0x201,   0x082,   0x806,   0x822,   0x600,   0x282,
    0x022,	 0x900,	  0x880,   0x840,   0x820,   0x810,   0x808,   0x804,
    0x802,	 0x801,	  0x500,   0x480,   0x440,   0x420,   0x410,   0x408,
    0x404,	 0x402,	  0x401,   0x280,   0x240,   0x220,   0x210,   0x208,
    0x204,	 0x202,	  0x201,   0x082,   0x806,   0x822,   0x600,   0x282,
);

my @Rowchars = (
	q{ }, q{ }, q{ }, '1', '2', '3', '4', '5', '6', '7', '8', '9'
);
my $Cols = 48;
my $Program = basename($0);

sub usage {
	print "usage: $Program [-l] [string ...]\n";
	exit EX_FAILURE;
}

sub bit {
	return ($_[0] & (1 << $_[1]));
}

sub printcard {
	my $str = shift;
	my $len = length $str;

	for (my $i = 0; $i < $len; $i += $Cols) {
		printonecard(substr $str, $i, $Cols);
	}
}

sub printonecard {
	my $str = shift;
	my $ustr = uc $str;

	# top of card
	print q{ }, '_' x $Cols, "\n";

	# line of text.  Leave a blank if the character doesn't have
	# a hole pattern.
	my @chars = unpack 'C*', $ustr;
	print '/';
	foreach my $p (@chars) {
		if ($Holes[$p]) {
			print chr($p);
		} else {
			print q{ };
		}
	}

	my $remain = $Cols - scalar(@chars);
	print q{ } x $remain, "|\n";

	# 12 rows of potential holes; output a ']', which looks kind of
	# like a hole, if the appropriate bit is set in the Holes[] table.
	# The original bcd output a '[', a backspace, five control A's,
	# and then a ']'.  This seems a little excessive.
	foreach my $row (0 .. 11) {
		print '|';
		foreach my $p (@chars) {
			if (bit($Holes[$p], 11 - $row)) {
				print ']';
			} else {
				print $Rowchars[$row];
			}
		}
		foreach my $i (scalar(@chars) .. ($Cols - 1)) {
			print $Rowchars[$row];
		}
		print "|\n";
	}

	# bottom of card
	print '|', '_' x $Cols, "|\n";
}

MAIN: {
	my %opt;
	getopts('l', \%opt) or usage();
	$Cols = 80 if $opt{'l'};

	if (@ARGV) {
		while (my $str = shift) {
			printcard($str);
		}
	} else {
		while (readline) {
			printcard($_);
		}
	}
	exit EX_SUCCESS;
}

__END__

=head1 NAME

bcd - format input as punch cards

=head1 SYNOPSIS

bcd [-l] [string ...]

=head1 DESCRIPTION

The bcd command reads input from either command line arguments or
the standard input. An ASCII art representation of punch card data
is produced.

=head2 OPTIONS

The following options are available:

=over 1

=item -l

Create punch cards with 80 columns. The default is 48 columns.

=back

=head1 AUTHOR

Written by Steve Hayman. Translated to Perl by Michael Mikonos.

=head1 COPYRIGHT

 Copyright (c) 1989, 1993
	The Regents of the University of California.  All rights reserved.

 This code is derived from software contributed to Berkeley by
 Steve Hayman of the Indiana University Computer Science Dept.

 Redistribution and use in source and binary forms, with or without
 modification, are permitted provided that the following conditions
 are met:
 1. Redistributions of source code must retain the above copyright
    notice, this list of conditions and the following disclaimer.
 2. Redistributions in binary form must reproduce the above copyright
    notice, this list of conditions and the following disclaimer in the
    documentation and/or other materials provided with the distribution.
 3. Neither the name of the University nor the names of its contributors
    may be used to endorse or promote products derived from this software
    without specific prior written permission.

 THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 SUCH DAMAGE.