 NAME
 SYNOPSIS
 DESCRIPTION
 METHODS
 OVERLOADING
 IMPROVING THE SOLUTION OF LINEAR SYSTEMS
 SUBCLASSING
 BUGS
 SUPPORT
 LICENSE AND COPYRIGHT
 AUTHORS
NAME
Math::Matrix  multiply and invert matrices
SYNOPSIS
use Math::Matrix;
# Generate a random 3by3 matrix.
srand(time);
my $A = Math::Matrix > new([rand, rand, rand],
[rand, rand, rand],
[rand, rand, rand]);
$A > print("A\n");
# Append a fourth column to $A.
my $x = Math::Matrix > new([rand, rand, rand]);
my $E = $A > concat($x > transpose);
$E > print("Equation system\n");
# Compute the solution.
my $s = $E > solve;
$s > print("Solutions s\n");
# Verify that the solution equals $x.
$A > multiply($s) > print("A*s\n");
DESCRIPTION
This module implements various constructors and methods for creating and manipulating matrices.
All methods return new objects, so, for example, $X>add($Y)
does not modify $X
.
$X > add($Y); # $X not modified; output is lost
$X = $X > add($Y); # this works
Some operators are overloaded (see "OVERLOADING") and allow the operand to be modified directly.
$X = $X + $Y; # this works
$X += $Y; # so does this
METHODS
Constructors
 new()

Creates a new object from the input arguments and returns it.
If a single input argument is given, and that argument is a reference to array whose first element is itself a reference to an array, it is assumed that the argument contains the whole matrix, like this:
$x = Math::Matrix>new([[1, 2, 3], [4, 5, 6]]); # 2by3 matrix $x = Math::Matrix>new([[1, 2, 3]]); # 1by3 matrix $x = Math::Matrix>new([[1], [2], [3]]); # 3by1 matrix
If a single input argument is given, and that argument is not a reference to an array, a 1by1 matrix is returned.
$x = Math::Matrix>new(1); # 1by1 matrix
Note that all the folling cases result in an empty matrix:
$x = Math::Matrix>new([[], [], []]); $x = Math::Matrix>new([[]]); $x = Math::Matrix>new([]);
If
"new()"
is called as an instance method with no input arguments, a zero filled matrix with identical dimensions is returned:$b = $a>new(); # $b is a zero matrix with the size of $a
Each row must contain the same number of elements.
 new_from_sub()

Creates a new matrix object by doing a subroutine call to create each element.
$sub = sub { ... }; $x = Math::Matrix > new_from_sub($sub); # 1by1 $x = Math::Matrix > new_from_sub($sub, $m); # $mby$m $x = Math::Matrix > new_from_sub($sub, $m, $n); # $mby$n
The subroutine is called in scalar context with two input arguments, the row and column indices of the element to be created. Note that no checks are performed on the output of the subroutine.
Example 1, a 4by4 identity matrix can be created with
$sub = sub { $_[0] == $_[1] ? 1 : 0 }; $x = Math::Matrix > new_from_sub($sub, 4);
Example 2, the code
$x = Math::Matrix > new_from_sub(sub { 2**$_[1] }, 1, 11);
creates the following 1by11 vector with powers of two
[ 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024 ]
Example 3, the code, using
$i
and$j
for increased readability$sub = sub { ($i, $j) = @_; $d = $j  $i; return $d == 1 ? 5 : $d == 0 ? 6 : $d == 1 ? 7 : 0; }; $x = Math::Matrix > new_from_sub($sub, 5);
creates the tridiagonal matrix
[ 6 7 0 0 0 ] [ 5 6 7 0 0 ] [ 0 5 6 7 0 ] [ 0 0 5 6 7 ] [ 0 0 0 5 6 ]
 new_from_rows()

Creates a new matrix by assuming each argument is a row vector.
$x = Math::Matrix > new_from_rows($y, $z, ...);
For example
$x = Math::Matrix > new_from_rows([1, 2, 3],[4, 5, 6]);
returns the matrix
[ 1 2 3 ] [ 4 5 6 ]
 new_from_cols()

Creates a matrix by assuming each argument is a column vector.
$x = Math::Matrix > new_from_cols($y, $z, ...);
For example,
$x = Math::Matrix > new_from_cols([1, 2, 3],[4, 5, 6]);
returns the matrix
[ 1 4 ] [ 2 5 ] [ 3 6 ]
 id()

Returns a new identity matrix.
$I = Math::Matrix > id($n); # $nby$n identity matrix $I = $x > id($n); # $nby$n identity matrix $I = $x > id(); # identity matrix with size of $x
 new_identity()

This is an alias for
"id()"
.  eye()

This is an alias for
"id()"
.  exchg()

Exchange matrix.
$x = Math::Matrix > exchg($n); # $nby$n exchange matrix
 scalar()

Returns a scalar matrix, i.e., a diagonal matrix with all the diagonal elements set to the same value.
# Create an $mby$m scalar matrix where each element is $c. $x = Math::Matrix > scalar($c, $m); # Create an $mby$n scalar matrix where each element is $c. $x = Math::Matrix > scalar($c, $m, $n);
Multiplying a matrix A by a scalar matrix B is effectively the same as multiply each element in A by the constant on the diagonal of B.
 zeros()

Create a zero matrix.
# Create an $mby$m matrix where each element is 0. $x = Math::Matrix > zeros($m); # Create an $mby$n matrix where each element is 0. $x = Math::Matrix > zeros($m, $n);
 ones()

Create a matrix of ones.
# Create an $mby$m matrix where each element is 1. $x = Math::Matrix > ones($m); # Create an $mby$n matrix where each element is 1. $x = Math::Matrix > ones($m, $n);
 inf()

Create a matrix of positive infinities.
# Create an $mby$m matrix where each element is Inf. $x = Math::Matrix > inf($m); # Create an $mby$n matrix where each element is Inf. $x = Math::Matrix > inf($m, $n);
 nan()

Create a matrix of NaNs (NotaNumber).
# Create an $mby$m matrix where each element is NaN. $x = Math::Matrix > nan($m); # Create an $mby$n matrix where each element is NaN. $x = Math::Matrix > nan($m, $n);
 constant()

Returns a constant matrix, i.e., a matrix whose elements all have the same value.
# Create an $mby$m matrix where each element is $c. $x = Math::Matrix > constant($c, $m); # Create an $mby$n matrix where each element is $c. $x = Math::Matrix > constant($c, $m, $n);
 rand()

Returns a matrix of uniformly distributed random numbers in the range [0,1).
$x = Math::Matrix > rand($m); # $mby$m matrix $x = Math::Matrix > rand($m, $n); # $mby$n matrix
To generate an
$m
by$n
matrix of uniformly distributed random numbers in the range [0,$a
), use$x = $a * Math::Matrix > rand($m, $n);
To generate an
$m
by$n
matrix of uniformly distributed random numbers in the range [$a
,$b
), use$x = $a + ($b  $a) * Math::Matrix > rand($m, $n);
 randi()

Returns a matrix of uniformly distributed random integers.
$x = Math::Matrix > randi($max); # 1by1 matrix $x = Math::Matrix > randi($max, $n); # $nby$n matrix $x = Math::Matrix > randi($max, $m, $n); # $mby$n matrix $x = Math::Matrix > randi([$min, $max]); # 1by1 matrix $x = Math::Matrix > randi([$min, $max], $n); # $nby$n matrix $x = Math::Matrix > randi([$min, $max], $m, $n); # $mby$n matrix
 randn()

Returns a matrix of random numbers from the standard normal distribution.
$x = Math::Matrix > randn($m); # $mby$m matrix $x = Math::Matrix > randn($m, $n); # $mby$n matrix
To generate an
$m
by$n
matrix with mean$mu
and standard deviation$sigma
, use$x = $mu + $sigma * Math::Matrix > randn($m, $n);
 clone()

Clones a matrix and returns the clone.
$b = $a>clone;
 diagonal()

A constructor method that creates a diagonal matrix from a single list or array of numbers.
$p = Math::Matrix>diagonal(1, 4, 4, 8); $q = Math::Matrix>diagonal([1, 4, 4, 8]);
The matrix is zero filled except for the diagonal members, which take the values of the vector.
The method returns undef in case of error.
 tridiagonal()

A constructor method that creates a matrix from vectors of numbers.
$p = Math::Matrix>tridiagonal([1, 4, 4, 8]); $q = Math::Matrix>tridiagonal([1, 4, 4, 8], [9, 12, 15]); $r = Math::Matrix>tridiagonal([1, 4, 4, 8], [9, 12, 15], [4, 3, 2]);
In the first case, the main diagonal takes the values of the vector, while both of the upper and lower diagonals's values are all set to one.
In the second case, the main diagonal takes the values of the first vector, while the upper and lower diagonals are each set to the values of the second vector.
In the third case, the main diagonal takes the values of the first vector, while the upper diagonal is set to the values of the second vector, and the lower diagonal is set to the values of the third vector.
The method returns undef in case of error.
 blkdiag()

Create block diagonal matrix. Returns a block diagonal matrix given a list of matrices.
$z = Math::Matrix > blkdiag($x, $y, ...);
Identify matrices
 is_empty()

Returns 1 is the invocand is empty, i.e., it has no elements.
$bool = $x > is_empty();
 is_scalar()

Returns 1 is the invocand is a scalar, i.e., it has one element.
$bool = $x > is_scalar();
 is_vector()

Returns 1 is the invocand is a vector, i.e., a row vector or a column vector.
$bool = $x > is_vector();
 is_row()

Returns 1 if the invocand has exactly one row, and 0 otherwise.
$bool = $x > is_row();
 is_col()

Returns 1 if the invocand has exactly one column, and 0 otherwise.
$bool = $x > is_col();
 is_square()

Returns 1 is the invocand is square, and 0 otherwise.
$bool = $x > is_square();
 is_symmetric()

Returns 1 is the invocand is symmetric, and 0 otherwise.
$bool = $x > is_symmetric();
An symmetric matrix satisfies x(i,j) = x(j,i) for all i and j, for example
[ 1 2 3 ] [ 2 4 5 ] [ 3 5 6 ]
 is_antisymmetric()

Returns 1 is the invocand is antisymmetric a.k.a. skewsymmetric, and 0 otherwise.
$bool = $x > is_antisymmetric();
An antisymmetric matrix satisfies x(i,j) = x(j,i) for all i and j, for example
[ 0 2 3 ] [ 2 0 4 ] [ 3 4 0 ]
 is_persymmetric()

Returns 1 is the invocand is persymmetric, and 0 otherwise.
$bool = $x > is_persymmetric();
A persymmetric matrix is a square matrix which is symmetric with respect to the antidiagonal, e.g.:
[ f h j k ] [ c g i j ] [ b d g h ] [ a b c f ]
 is_hankel()

Returns 1 is the invocand is a Hankel matric a.k.a. a catalecticant matrix, and 0 otherwise.
$bool = $x > is_hankel();
A Hankel matrix is a square matrix in which each ascending skewdiagonal from left to right is constant, e.g.:
[ e f g h i ] [ d e f g h ] [ c d e f g ] [ b c d e f ] [ a b c d e ]
 is_zero()

Returns 1 is the invocand is a zero matrix, and 0 otherwise. A zero matrix contains no element whose value is different from zero.
$bool = $x > is_zero();
 is_one()

Returns 1 is the invocand is a matrix of ones, and 0 otherwise. A matrix of ones contains no element whose value is different from one.
$bool = $x > is_one();
 is_constant()

Returns 1 is the invocand is a constant matrix, and 0 otherwise. A constant matrix is a matrix where no two elements have different values.
$bool = $x > is_constant();
 is_identity()

Returns 1 is the invocand is an identity matrix, and 0 otherwise. An identity matrix contains ones on the main diagonal and zeros elsewhere.
$bool = $x > is_identity();
 is_exchg()

Returns 1 is the invocand is an exchange matrix, and 0 otherwise.
$bool = $x > is_exchg();
An exchange matrix contains ones on the main antidiagonal and zeros elsewhere, for example
[ 0 0 1 ] [ 0 1 0 ] [ 1 0 0 ]
 is_bool()

Returns 1 is the invocand is a boolean matrix, and 0 otherwise.
$bool = $x > is_bool();
A boolean matrix is a matrix is a matrix whose entries are either 0 or 1, for example
[ 0 1 1 ] [ 1 0 0 ] [ 0 1 0 ]
 is_perm()

Returns 1 is the invocand is an permutation matrix, and 0 otherwise.
$bool = $x > is_perm();
A permutation matrix is a square matrix with exactly one 1 in each row and column, and all other elements 0, for example
[ 0 1 0 ] [ 1 0 0 ] [ 0 0 1 ]
 is_int()

Returns 1 is the invocand is an integer matrix, i.e., a matrix of integers, and 0 otherwise.
$bool = $x > is_int();
 is_diag()

Returns 1 is the invocand is diagonal, and 0 otherwise.
$bool = $x > is_diag();
A diagonal matrix is a square matrix where all nonzero elements, if any, are on the main diagonal. It has the following pattern, where only the elements marked as
x
can be nonzero,[ x 0 0 0 0 ] [ 0 x 0 0 0 ] [ 0 0 x 0 0 ] [ 0 0 0 x 0 ] [ 0 0 0 0 x ]
 is_adiag()

Returns 1 is the invocand is antidiagonal, and 0 otherwise.
$bool = $x > is_adiag();
A diagonal matrix is a square matrix where all nonzero elements, if any, are on the main antidiagonal. It has the following pattern, where only the elements marked as
x
can be nonzero,[ 0 0 0 0 x ] [ 0 0 0 x 0 ] [ 0 0 x 0 0 ] [ 0 x 0 0 0 ] [ x 0 0 0 0 ]
 is_tridiag()

Returns 1 is the invocand is tridiagonal, and 0 otherwise.
$bool = $x > is_tridiag();
A tridiagonal matrix is a square matrix with nonzero elements only on the diagonal and slots horizontally or vertically adjacent the diagonal (i.e., along the subdiagonal and superdiagonal). It has the following pattern, where only the elements marked as
x
can be nonzero,[ x x 0 0 0 ] [ x x x 0 0 ] [ 0 x x x 0 ] [ 0 0 x x x ] [ 0 0 0 x x ]
 is_atridiag()

Returns 1 is the invocand is antitridiagonal, and 0 otherwise.
$bool = $x > is_tridiag();
A antitridiagonal matrix is a square matrix with nonzero elements only on the antidiagonal and slots horizontally or vertically adjacent the diagonal (i.e., along the antisubdiagonal and antisuperdiagonal). It has the following pattern, where only the elements marked as
x
can be nonzero,[ 0 0 0 x x ] [ 0 0 x x x ] [ 0 x x x 0 ] [ x x x 0 0 ] [ x x 0 0 0 ]
 is_pentadiag()

Returns 1 is the invocand is pentadiagonal, and 0 otherwise.
$bool = $x > is_pentadiag();
A pentadiagonal matrix is a square matrix with nonzero elements only on the diagonal and the two diagonals above and below the main diagonal. It has the following pattern, where only the elements marked as
x
can be nonzero,[ x x x 0 0 0 ] [ x x x x 0 0 ] [ x x x x x 0 ] [ 0 x x x x x ] [ 0 0 x x x x ] [ 0 0 0 x x x ]
 is_apentadiag()

Returns 1 is the invocand is antipentadiagonal, and 0 otherwise.
$bool = $x > is_pentadiag();
A antipentadiagonal matrix is a square matrix with nonzero elements only on the antidiagonal and two antidiagonals above and below the main antidiagonal. It has the following pattern, where only the elements marked as
x
can be nonzero,[ 0 0 0 x x x ] [ 0 0 x x x x ] [ 0 x x x x x ] [ x x x x x 0 ] [ x x x x 0 0 ] [ x x x 0 0 0 ]
 is_heptadiag()

Returns 1 is the invocand is heptadiagonal, and 0 otherwise.
$bool = $x > is_heptadiag();
A heptadiagonal matrix is a square matrix with nonzero elements only on the diagonal and the two diagonals above and below the main diagonal. It has the following pattern, where only the elements marked as
x
can be nonzero,[ x x x x 0 0 ] [ x x x x x 0 ] [ x x x x x x ] [ x x x x x x ] [ 0 x x x x x ] [ 0 0 x x x x ]
 is_aheptadiag()

Returns 1 is the invocand is antiheptadiagonal, and 0 otherwise.
$bool = $x > is_heptadiag();
A antiheptadiagonal matrix is a square matrix with nonzero elements only on the antidiagonal and two antidiagonals above and below the main antidiagonal. It has the following pattern, where only the elements marked as
x
can be nonzero,[ 0 0 x x x x ] [ 0 x x x x x ] [ x x x x x x ] [ x x x x x x ] [ x x x x x 0 ] [ x x x x 0 0 ]
 is_band()

Returns 1 is the invocand is a band matrix with a specified bandwidth, and 0 otherwise.
$bool = $x > is_band($k);
A band matrix is a square matrix with nonzero elements only on the diagonal and on the
$k
diagonals above and below the main diagonal. The bandwidth$k
must be nonnegative.$bool = $x > is_band(0); # is $x diagonal? $bool = $x > is_band(1); # is $x tridiagonal? $bool = $x > is_band(2); # is $x pentadiagonal? $bool = $x > is_band(3); # is $x heptadiagonal?
See also
"is_aband()"
and"bandwidth()"
.  is_aband()

Returns 1 is the invocand is "antibanded" with a specified bandwidth, and 0 otherwise.
$bool = $x > is_aband($k);
Some examples
$bool = $x > is_aband(0); # is $x antidiagonal? $bool = $x > is_aband(1); # is $x antitridiagonal? $bool = $x > is_aband(2); # is $x antipentadiagonal? $bool = $x > is_aband(3); # is $x antiheptadiagonal?
A band matrix is a square matrix with nonzero elements only on the diagonal and on the
$k
diagonals above and below the main diagonal. The bandwidth$k
must be nonnegative.A "antibanded" matrix is a square matrix with nonzero elements only on the antidiagonal and
$k
antidiagonals above and below the main antidiagonal.See also
"is_band()"
and"bandwidth()"
.  is_triu()

Returns 1 is the invocand is upper triangular, and 0 otherwise.
$bool = $x > is_triu();
An upper triangular matrix is a square matrix where all nonzero elements are on or above the main diagonal. It has the following pattern, where only the elements marked as
x
can be nonzero. It has the following pattern, where only the elements marked asx
can be nonzero,[ x x x x ] [ 0 x x x ] [ 0 0 x x ] [ 0 0 0 x ]
 is_striu()

Returns 1 is the invocand is strictly upper triangular, and 0 otherwise.
$bool = $x > is_striu();
A strictly upper triangular matrix is a square matrix where all nonzero elements are strictly above the main diagonal. It has the following pattern, where only the elements marked as
x
can be nonzero,[ 0 x x x ] [ 0 0 x x ] [ 0 0 0 x ] [ 0 0 0 0 ]
 is_tril()

Returns 1 is the invocand is lower triangular, and 0 otherwise.
$bool = $x > is_tril();
A lower triangular matrix is a square matrix where all nonzero elements are on or below the main diagonal. It has the following pattern, where only the elements marked as
x
can be nonzero,[ x 0 0 0 ] [ x x 0 0 ] [ x x x 0 ] [ x x x x ]
 is_stril()

Returns 1 is the invocand is strictly lower triangular, and 0 otherwise.
$bool = $x > is_stril();
A strictly lower triangular matrix is a square matrix where all nonzero elements are strictly below the main diagonal. It has the following pattern, where only the elements marked as
x
can be nonzero,[ 0 0 0 0 ] [ x 0 0 0 ] [ x x 0 0 ] [ x x x 0 ]
 is_atriu()

Returns 1 is the invocand is upper antitriangular, and 0 otherwise.
$bool = $x > is_atriu();
An upper antitriangular matrix is a square matrix where all nonzero elements are on or above the main antidiagonal. It has the following pattern, where only the elements marked as
x
can be nonzero,[ x x x x ] [ x x x 0 ] [ x x 0 0 ] [ x 0 0 0 ]
 is_satriu()

Returns 1 is the invocand is strictly upper antitriangular, and 0 otherwise.
$bool = $x > is_satriu();
A strictly antitriangular matrix is a square matrix where all nonzero elements are strictly above the main diagonal. It has the following pattern, where only the elements marked as
x
can be nonzero,[ x x x 0 ] [ x x 0 0 ] [ x 0 0 0 ] [ 0 0 0 0 ]
 is_atril()

Returns 1 is the invocand is lower antitriangular, and 0 otherwise.
$bool = $x > is_atril();
A lower antitriangular matrix is a square matrix where all nonzero elements are on or below the main antidiagonal. It has the following pattern, where only the elements marked as
x
can be nonzero,[ 0 0 0 x ] [ 0 0 x x ] [ 0 x x x ] [ x x x x ]
 is_satril()

Returns 1 is the invocand is strictly lower antitriangular, and 0 otherwise.
$bool = $x > is_satril();
A strictly lower antitriangular matrix is a square matrix where all nonzero elements are strictly below the main antidiagonal. It has the following pattern, where only the elements marked as
x
can be nonzero,[ 0 0 0 0 ] [ 0 0 0 x ] [ 0 0 x x ] [ 0 x x x ]
Identify elements
This section contains methods for identifying and locating elements within an array. See also "Scalar comparison"
.
 find()

Returns the location of each nonzero element.
$K = $x > find(); # linear index ($I, $J) = $x > find(); # subscripts
For example, to find the linear index of each element that is greater than or equal to 1, use
$K = $x > sge(1) > find();
 is_finite()

Returns a matrix of ones and zeros. The element is one if the corresponding element in the invocand matrix is finite, and zero otherwise.
$y = $x > is_finite();
 is_inf()

Returns a matrix of ones and zeros. The element is one if the corresponding element in the invocand matrix is positive or negative infinity, and zero otherwise.
$y = $x > is_inf();
 is_nan()

Returns a matrix of ones and zeros. The element is one if the corresponding element in the invocand matrix is a NaN (NotaNumber), and zero otherwise.
$y = $x > is_nan();
 all()

Tests whether all of the elements along various dimensions of a matrix are nonzero. If the dimension argument is not given, the first nonsingleton dimension is used.
$y = $x > all($dim); $y = $x > all();
 any()

Tests whether any of the elements along various dimensions of a matrix are nonzero. If the dimension argument is not given, the first nonsingleton dimension is used.
$y = $x > any($dim); $y = $x > any();
 cumall()

A cumulative variant of
"all()"
. If the dimension argument is not given, the first nonsingleton dimension is used.$y = $x > cumall($dim); $y = $x > cumall();
 cumany()

A cumulative variant of
"all()"
. If the dimension argument is not given, the first nonsingleton dimension is used.$y = $x > cumany($dim); $y = $x > cumany();
Basic properties
 size()

You can determine the dimensions of a matrix by calling:
($m, $n) = $a > size;
 nelm()

Returns the number of elements in the matrix.
$n = $x > nelm();
 nrow()

Returns the number of rows.
$m = $x > nrow();
 ncol()

Returns the number of columns.
$n = $x > ncol();
 npag()

Returns the number of pages. A nonmatrix has one page.
$n = $x > pag();
 ndim()

Returns the number of dimensions. This is the number of dimensions along which the length is different from one.
$n = $x > ndim();
 bandwidth()

Returns the bandwidth of a matrix. In scalar context, returns the number of the nonzero diagonal furthest away from the main diagonal. In list context, separate values are returned for the lower and upper bandwidth.
$n = $x > bandwidth(); ($l, $u) = $x > bandwidth();
The bandwidth is a nonnegative integer. If the bandwidth is 0, the matrix is diagonal or zero. If the bandwidth is 1, the matrix is tridiagonal. If the bandwidth is 2, the matrix is pentadiagonal etc.
A matrix with the following pattern, where
x
denotes a nonzero value, would return 2 in scalar context, and (1,2) in list context.[ x x x 0 0 0 ] [ x x x x 0 0 ] [ 0 x x x x 0 ] [ 0 0 x x x x ] [ 0 0 0 x x x ] [ 0 0 0 0 x x ]
See also
"is_band()"
and"is_aband()"
.
Manipulate matrices
These methods are for combining matrices, splitting matrices, extracing parts of a matrix, inserting new parts into a matrix, deleting parts of a matrix etc. There are also methods for shuffling elements around (relocating elements) inside a matrix.
These methods are not concerned with the values of the elements.
 catrow()

Concatenate rows, i.e., concatenate matrices vertically. Any number of arguments is allowed. All nonempty matrices must have the same number or columns. The result is a new matrix.
$x = Math::Matrix > new([1, 2], [4, 5]); # 2by2 matrix $y = Math::Matrix > new([3, 6]); # 1by2 matrix $z = $x > catrow($y); # 3by2 matrix
 catcol()

Concatenate columns, i.e., matrices horizontally. Any number of arguments is allowed. All nonempty matrices must have the same number or rows. The result is a new matrix.
$x = Math::Matrix > new([1, 2], [4, 5]); # 2by2 matrix $y = Math::Matrix > new([3], [6]); # 2by1 matrix $z = $x > catcol($y); # 2by3 matrix
 getrow()

Get the specified row(s). Returns a new matrix with the specified rows. The number of rows in the output is identical to the number of elements in the input.
$y = $x > getrow($i); # get one $y = $x > getrow([$i0, $i1, $i2]); # get multiple
 getcol()

Get the specified column(s). Returns a new matrix with the specified columns. The number of columns in the output is identical to the number of elements in the input.
$y = $x > getcol($j); # get one $y = $x > getcol([$j0, $j1, $j2]); # get multiple
 delrow()

Delete row(s). Returns a new matrix identical to the invocand but with the specified row(s) deleted.
$y = $x > delrow($i); # delete one $y = $x > delrow([$i0, $i1, $i2]); # delete multiple
 delcol()

Delete column(s). Returns a new matrix identical to the invocand but with the specified column(s) deleted.
$y = $x > delcol($j); # delete one $y = $x > delcol([$j0, $j1, $j2]); # delete multiple
 concat()

Concatenate two matrices horizontally. The matrices must have the same number of rows. The result is a new matrix or undef in case of error.
$x = Math::Matrix > new([1, 2], [4, 5]); # 2by2 matrix $y = Math::Matrix > new([3], [6]); # 2by1 matrix $z = $x > concat($y); # 2by3 matrix
 splicerow()

Row splicing. This is like Perl's builtin splice() function, except that it works on the rows of a matrix.
$y = $x > splicerow($offset); $y = $x > splicerow($offset, $length); $y = $x > splicerow($offset, $length, $a, $b, ...);
The builtin splice() function modifies the first argument and returns the removed elements, if any. However, since splicerow() does not modify the invocand, it returns the modified version as the first output argument and the removed part as a (possibly empty) second output argument.
$x = Math::Matrix > new([[ 1, 2], [ 3, 4], [ 5, 6], [ 7, 8]]); $a = Math::Matrix > new([[11, 12], [13, 14]]); ($y, $z) = $x > splicerow(1, 2, $a);
Gives
$y
[ 1 2 ] [ 11 12 ] [ 13 14 ] [ 7 8 ]
and
$z
[ 3 4 ] [ 5 6 ]
 splicecol()

Column splicing. This is like Perl's builtin splice() function, except that it works on the columns of a matrix.
$y = $x > splicecol($offset); $y = $x > splicecol($offset, $length); $y = $x > splicecol($offset, $length, $a, $b, ...);
The builtin splice() function modifies the first argument and returns the removed elements, if any. However, since splicecol() does not modify the invocand, it returns the modified version as the first output argument and the removed part as a (possibly empty) second output argument.
$x = Math::Matrix > new([[ 1, 3, 5, 7 ], [ 2, 4, 6, 8 ]]); $a = Math::Matrix > new([[11, 13], [12, 14]]); ($y, $z) = $x > splicerow(1, 2, $a);
Gives
$y
[ 1 11 13 7 ] [ 2 12 14 8 ]
and
$z
[ 3 5 ] [ 4 6 ]
 swaprc()

Swap rows and columns. This method does nothing but shuffle elements around. For real numbers, swaprc() is identical to the transpose() method.
A subclass implementing a matrix of complex numbers should provide a transpose() method that also takes the complex conjugate of each elements. The swaprc() method, on the other hand, should only shuffle elements around.
 flipud()

Flip upsidedown, i.e., flip along dimension 1.
$y = $x > flipud();
 fliplr()

Flip lefttoright, i.e., flip along dimension 2.
$y = $x > fliplr();
 flip()

Flip along various dimensions of a matrix. If the dimension argument is not given, the first nonsingleton dimension is used.
$y = $x > flip($dim); $y = $x > flip();
See also
"flipud()"
and"fliplr()"
.  rot90()

Rotate 90 degrees counterclockwise.
$y = $x > rot90(); # rotate 90 degrees counterclockwise $y = $x > rot90($n); # rotate 90*$n degrees counterclockwise
 rot180()

Rotate 180 degrees.
$y = $x > rot180();
 rot270()

Rotate 270 degrees counterclockwise, i.e., 90 degrees clockwise.
$y = $x > rot270();
 repelm()

Repeat elements.
$x > repelm($y);
Repeats each element in $x the number of times specified in $y.
If $x is the matrix
[ 4 5 6 ] [ 7 8 9 ]
and $y is
[ 3 2 ]
the returned matrix is
[ 4 4 5 5 6 6 ] [ 4 4 5 5 6 6 ] [ 4 4 5 5 6 6 ] [ 7 7 8 8 9 9 ] [ 7 7 8 8 9 9 ] [ 7 7 8 8 9 9 ]
 repmat()

Repeat elements.
$x > repmat($y);
Repeats the matrix $x the number of times specified in $y.
If $x is the matrix
[ 4 5 6 ] [ 7 8 9 ]
and $y is
[ 3 2 ]
the returned matrix is
[ 4 5 6 4 5 6 ] [ 7 8 9 7 8 9 ] [ 4 5 6 4 5 6 ] [ 7 8 9 7 8 9 ] [ 4 5 6 4 5 6 ] [ 7 8 9 7 8 9 ]
 reshape()

Returns a reshaped copy of a matrix. The reshaping is done by creating a new matrix and looping over the elements in column major order. The new matrix must have the same number of elements as the invocand matrix. The following returns an
$m
by$n
matrix,$y = $x > reshape($m, $n);
The code
$x = Math::Matrix > new([[1, 3, 5, 7], [2, 4, 6, 8]]); $y = $x > reshape(4, 2);
creates the matrix $x
[ 1 3 5 7 ] [ 2 4 6 8 ]
and returns a reshaped copy $y
[ 1 5 ] [ 2 6 ] [ 3 7 ] [ 4 8 ]
 to_row()

Reshape to a row.
$x > to_row();
This method reshapes the matrix into a single row. It is essentially the same as, but faster than,
$x > reshape(1, $x > nelm());
 to_col()

Reshape to a column.
$y = $x > to_col();
This method reshapes the matrix into a single column. It is essentially the same as, but faster than,
$x > reshape($x > nelm(), 1);
 to_permmat()

Permutation vector to permutation matrix. Converts a vector of zerobased permutation indices to a permutation matrix.
$P = $v > to_permmat();
For example
$v = Math::Matrix > new([[0, 3, 1, 4, 2]]); $m = $v > to_permmat();
gives the permutation matrix
$m
[ 1 0 0 0 0 ] [ 0 0 0 1 0 ] [ 0 1 0 0 0 ] [ 0 0 0 0 1 ] [ 0 0 1 0 0 ]
 to_permvec()

Permutation matrix to permutation vector. Converts a permutation matrix to a vector of zerobased permutation indices.
$v = $P > to_permvec(); $v = Math::Matrix > new([[0, 3, 1, 4, 2]]); $m = $v > to_permmat();
Gives the permutation matrix
$m
[ 1 0 0 0 0 ] [ 0 0 0 1 0 ] [ 0 1 0 0 0 ] [ 0 0 0 0 1 ] [ 0 0 1 0 0 ]
See also
"to_permmat()"
.  triu()

Upper triangular part. Extract the upper triangular part of a matrix and set all other elements to zero.
$y = $x > triu(); $y = $x > triu($n);
The optional second argument specifies how many diagonals above or below the main diagonal should also be set to zero. The default value of
$n
is zero which includes the main diagonal.  tril()

Lower triangular part. Extract the lower triangular part of a matrix and set all other elements to zero.
$y = $x > tril(); $y = $x > tril($n);
The optional second argument specifies how many diagonals above or below the main diagonal should also be set to zero. The default value of
$n
is zero which includes the main diagonal.  slice()

Extract columns:
a>slice(1,3,5);
 diagonal_vector()

Extract the diagonal as an array:
$diag = $a>diagonal_vector;
 tridiagonal_vector()

Extract the diagonals that make up a tridiagonal matrix:
($main_d, $upper_d, $lower_d) = $a>tridiagonal_vector;
Mathematical functions
Addition
 add()

Addition. If one operands is a scalar, it is treated like a constant matrix with the same size as the other operand. Otherwise ordinary matrix addition is performed.
$z = $x > add($y);
 madd()

Matrix addition. Add two matrices of the same dimensions. An error is thrown if the matrices don't have the same size.
$z = $x > madd($y);
 sadd()

Scalar (element by element) addition with scalar expansion. This method places no requirements on the size of the input matrices.
$z = $x > sadd($y);
Subtraction
 sub()

Subtraction. If one operands is a scalar, it is treated as a constant matrix with the same size as the other operand. Otherwise, ordinarly matrix subtraction is performed.
$z = $x > sub($y);
 msub()

Matrix subtraction. Subtract two matrices of the same size. An error is thrown if the matrices don't have the same size.
$z = $x > msub($y);
 ssub()

Scalar (element by element) subtraction with scalar expansion. This method places no requirements on the size of the input matrices.
$z = $x > ssub($y);
 subtract()

This is an alias for
"msub()"
.
Negation
 neg()

Negation. Negate a matrix.
$y = $x > neg();
It is effectively equivalent to
$y = $x > map(sub { $_ });
 negative()

This is an alias for
"neg()"
.
Multiplication
 mul()

Multiplication. If one operands is a scalar, it is treated as a constant matrix with the same size as the other operand. Otherwise, ordinary matrix multiplication is performed.
$z = $x > mul($y);
 mmul()

Matrix multiplication. An error is thrown if the sizes don't match; the number of columns in the first operand must be equal to the number of rows in the second operand.
$z = $x > mmul($y);
 smul()

Scalar (element by element) multiplication with scalar expansion. This method places no requirements on the size of the input matrices.
$z = $x > smul($y);
 mmuladd()

Matrix fused multiply and add. If
$x
is a$p
by$q
matrix, then$y
must be a$q
by$r
matrix and$z
must be a$p
by$r
matrix. An error is thrown if the sizes don't match.$w = $x > mmuladd($y, $z);
The fused multiply and add is equivalent to, but computed with higher accuracy than
$w = $x > mmul($y) > madd($z);
This method can be used to improve the solution of linear systems.
 kron()

Kronecker tensor product.
$A > kronprod($B);
If
$A
is an$m
by$n
matrix and$B
is a$p
by$q
matrix, then$A > kron($B)
is an$m
*$p
by$n
*$q
matrix formed by taking all possible products between the elements of$A
and the elements of$B
.  multiply()

This is an alias for
"mmul()"
.  multiply_scalar()

Multiplies a matrix and a scalar resulting in a matrix of the same dimensions with each element scaled with the scalar.
$a>multiply_scalar(2); scale matrix by factor 2
Powers
 pow()

Power function.
This is an alias for
"mpow()"
.See also
"spow()"
.  mpow()

Matrix power. The second operand must be a nonnegative integer.
$y = $x > mpow($n);
The following example
$x = Math::Matrix > new([[0, 2],[1, 4]]); $y = 4; $z = $x > pow($y);
returns the matrix
[ 28 96 ] [ 48 164 ]
See also
"spow()"
.  spow()

Scalar (element by element) power function. This method doesn't require the matrices to have the same size.
$z = $x > spow($y);
See also
"mpow()"
.
Inversion
 inv()

This is an alias for
"minv()"
.  invert()

Invert a Matrix using
solve
.  minv()

Matrix inverse. Invert a matrix.
$y = $x > inv();
See the section "IMPROVING THE SOLUTION OF LINEAR SYSTEMS" for a list of additional parameters that can be used for trying to obtain a better solution through iteration.
 sinv()

Scalar (element by element) inverse. Invert each element in a matrix.
$y = $x > sinv();
 mldiv()

Matrix left division. Returns the solution x of the linear system of equations A*x = y, by computing A^(1)*y.
$x = $y > mldiv($A);
This method also handles overdetermined and underdetermined systems. There are three cases
If A is a square matrix, then
x = A\y = inv(A)*y
so that A*x = y to within roundoff accuracy.
If A is an MbyN matrix where M > N, then A\y is computed as
A\y = (A'*A)\(A'*y) = inv(A'*A)*(A'*y)
where A' denotes the transpose of A. The returned matrix is the least squares solution to the linear system of equations A*x = y, if it exists. The matrix A'*A must be nonsingular.
If A is an where M < N, then A\y is computed as
A\y = A'*((A*A')\y)
This solution is not unique. The matrix A*A' must be nonsingular.
See the section "IMPROVING THE SOLUTION OF LINEAR SYSTEMS" for a list of additional parameters that can be used for trying to obtain a better solution through iteration.
 sldiv()

Scalar (left) division.
$x > sldiv($y);
For scalars, there is no difference between left and right division, so this is just an alias for
"sdiv()"
.  mrdiv()

Matrix right division. Returns the solution x of the linear system of equations x*A = y, by computing x = y/A = y*inv(A) = (A'\y')', where A' and y' denote the transpose of A and y, respectively, and \ is matrix left division (see
"mldiv()"
).$x = $y > mrdiv($A);
See the section "IMPROVING THE SOLUTION OF LINEAR SYSTEMS" for a list of additional parameters that can be used for trying to obtain a better solution through iteration.
 srdiv()

Scalar (right) division.
$x > srdiv($y);
For scalars, there is no difference between left and right division, so this is just an alias for
"sdiv()"
.  sdiv()

Scalar division. Performs scalar (element by element) division.
$x > sdiv($y);
 mpinv()

Matrix pseudoinverse,
(A'*A)^(1)*A'
, where "'
" is the transpose operator.See the section "IMPROVING THE SOLUTION OF LINEAR SYSTEMS" for a list of additional parameters that can be used for trying to obtain a better solution through iteration.
 pinv()

This is an alias for
"mpinv()"
.  pinvert()

This is an alias for
"mpinv()"
.  solve()

Solves a equation system given by the matrix. The number of colums must be greater than the number of rows. If variables are dependent from each other, the second and all further of the dependent coefficients are 0. This means the method can handle such systems. The method returns a matrix containing the solutions in its columns or undef in case of error.
Factorisation
 chol()

Cholesky decomposition.
$L = $A > chol();
Every symmetric, positive definite matrix A can be decomposed into a product of a unique lower triangular matrix L and its transpose, so that A = L*L', where L' denotes the transpose of L. L is called the Cholesky factor of A.
Miscellaneous matrix functions
 transpose()

Returns the transposed matrix. This is the matrix where colums and rows of the argument matrix are swapped.
A subclass implementing matrices of complex numbers should provide a
"transpose()"
method that takes the complex conjugate of each element.  minormatrix()

Minor matrix. The (i,j) minor matrix of a matrix is identical to the original matrix except that row i and column j has been removed.
$y = $x > minormatrix($i, $j);
See also
"minor()"
.  minor()

Minor. The (i,j) minor of a matrix is the determinant of the (i,j) minor matrix.
$y = $x > minor($i, $j);
See also
"minormatrix()"
.  cofactormatrix()

Cofactor matrix. Element (i,j) in the cofactor matrix is the (i,j) cofactor, which is (1)^(i+j) multiplied by the determinant of the (i,j) minor matrix.
$y = $x > cofactormatrix();
 cofactor()

Cofactor. The (i,j) cofactor of a matrix is (1)**(i+j) times the (i,j) minor of the matrix.
$y = $x > cofactor($i, $j);
 adjugate()

Adjugate of a matrix. The adjugate, also called classical adjoint or adjunct, of a square matrix is the transpose of the cofactor matrix.
$y = $x > adjugate();
 det()

Determinant. Returns the determinant of a matrix. The matrix must be square.
$y = $x > det();
The matrix is computed by forward elimination, which might cause roundoff errors. So for example, the determinant might be a noninteger even for an integer matrix.
 determinant()

This is an alias for
"det()"
.  detr()

Determinant. Returns the determinant of a matrix. The matrix must be square.
$y = $x > determinant();
The determinant is computed by recursion, so it is generally much slower than
"det()"
.
Elementwise mathematical functions
These method work on each element of a matrix.
 int()

Truncate to integer. Truncates each element to an integer.
$y = $x > int();
This function is effectivly the same as
$y = $x > map(sub { int });
 floor()

Round to negative infinity. Rounds each element to negative infinity.
$y = $x > floor();
 ceil()

Round to positive infinity. Rounds each element to positive infinity.
$y = $x > int();
 abs()

Absolute value. The absolute value of each element.
$y = $x > abs();
This is effectivly the same as
$y = $x > map(sub { abs });
 sign()

Sign function. Apply the sign function to each element.
$y = $x > sign();
This is effectivly the same as
$y = $x > map(sub { $_ <=> 0 });
Columnwise or rowwise mathematical functions
These method work along each column or row of a matrix. Some of these methods return a matrix with the same size as the invocand matrix. Other methods collapse the dimension, so that, e.g., if the method is applied to the first dimension a pbyq matrix becomes a 1byq matrix, and if applied to the second dimension, it becomes a pby1 matrix. Others, like "diff()"
, reduces the length along the dimension by one, so a pbyq matrix becomes a (p1)byq or a pby(q1) matrix.
 sum()

Sum of elements along various dimensions of a matrix. If the dimension argument is not given, the first nonsingleton dimension is used.
$y = $x > sum($dim); $y = $x > sum();
 prod()

Product of elements along various dimensions of a matrix. If the dimension argument is not given, the first nonsingleton dimension is used.
$y = $x > prod($dim); $y = $x > prod();
 mean()

Mean of elements along various dimensions of a matrix. If the dimension argument is not given, the first nonsingleton dimension is used.
$y = $x > mean($dim); $y = $x > mean();
 hypot()

Hypotenuse. Computes the square root of the sum of the square of each element along various dimensions of a matrix. If the dimension argument is not given, the first nonsingleton dimension is used.
$y = $x > hypot($dim); $y = $x > hypot();
For example,
$x = Math::Matrix > new([[3, 4], [5, 12]]); $y = $x > hypot(2);
returns the 2by1 matrix
[ 5 ] [ 13 ]
 min()

Minimum of elements along various dimensions of a matrix. If the dimension argument is not given, the first nonsingleton dimension is used.
$y = $x > min($dim); $y = $x > min();
 max()

Maximum of elements along various dimensions of a matrix. If the dimension argument is not given, the first nonsingleton dimension is used.
$y = $x > max($dim); $y = $x > max();
 median()

Median of elements along various dimensions of a matrix. If the dimension argument is not given, the first nonsingleton dimension is used.
$y = $x > median($dim); $y = $x > median();
 cumsum()

Returns the cumulative sum along various dimensions of a matrix. If the dimension argument is not given, the first nonsingleton dimension is used.
$y = $x > cumsum($dim); $y = $x > cumsum();
 cumprod()

Returns the cumulative product along various dimensions of a matrix. If the dimension argument is not given, the first nonsingleton dimension is used.
$y = $x > cumprod($dim); $y = $x > cumprod();
 cummean()

Returns the cumulative mean along various dimensions of a matrix. If the dimension argument is not given, the first nonsingleton dimension is used.
$y = $x > cummean($dim); $y = $x > cummean();
 diff()

Returns the differences between adjacent elements. If the dimension argument is not given, the first nonsingleton dimension is used.
$y = $x > diff($dim); $y = $x > diff();
 vecnorm()

Return the
$p
norm of the elements of$x
. If the dimension argument is not given, the first nonsingleton dimension is used.$y = $x > vecnorm($p, $dim); $y = $x > vecnorm($p); $y = $x > vecnorm();
The
$p
norm of a vector is defined as the$p
th root of the sum of the absolute values fo the elements raised to the$p
th power.  apply()

Applies a subroutine to each row or column of a matrix. If the dimension argument is not given, the first nonsingleton dimension is used.
$y = $x > apply($sub, $dim); $y = $x > apply($sub);
The subroutine is passed a list with all elements in a single column or row.
Comparison
Matrix comparison
Methods matrix comparison. These methods return a scalar value.
 meq()

Matrix equal to. Returns 1 if two matrices are identical and 0 otherwise.
$bool = $x > meq($y);
 mne()

Matrix not equal to. Returns 1 if two matrices are different and 0 otherwise.
$bool = $x > mne($y);
 equal()

Decide if two matrices are equal. The criterion is, that each pair of elements differs less than $Math::Matrix::eps.
$bool = $x > equal($y);
Scalar comparison
Each of these methods performs scalar (element by element) comparison and returns a matrix of ones and zeros. Scalar expansion is performed if necessary.
 seq()

Scalar equality. Performs scalar (element by element) comparison of two matrices.
$bool = $x > seq($y);
 sne()

Scalar (element by element) not equal to. Performs scalar (element by element) comparison of two matrices.
$bool = $x > sne($y);
 slt()

Scalar (element by element) less than. Performs scalar (element by element) comparison of two matrices.
$bool = $x > slt($y);
 sle()

Scalar (element by element) less than or equal to. Performs scalar (element by element) comparison of two matrices.
$bool = $x > sle($y);
 sgt()

Scalar (element by element) greater than. Performs scalar (element by element) comparison of two matrices.
$bool = $x > sgt($y);
 sge()

Scalar (element by element) greater than or equal to. Performs scalar (element by element) comparison of two matrices.
$bool = $x > sge($y);
 scmp()

Scalar (element by element) comparison. Performs scalar (element by element) comparison of two matrices. Each element in the output matrix is either 1, 0, or 1 depending on whether the elements are less than, equal to, or greater than each other.
$bool = $x > scmp($y);
Vector functions
 dot_product()

Compute the dot product of two vectors. The second operand does not have to be an object.
# $x and $y are both objects $x = Math::Matrix > new([1, 2, 3]); $y = Math::Matrix > new([4, 5, 6]); $p = $x > dot_product($y); # $p = 32 # Only $x is an object. $p = $x > dot_product([4, 5, 6]); # $p = 32
 outer_product()

Compute the outer product of two vectors. The second operand does not have to be an object.
# $x and $y are both objects $x = Math::Matrix > new([1, 2, 3]); $y = Math::Matrix > new([4, 5, 6, 7]); $p = $x > outer_product($y); # Only $x is an object. $p = $x > outer_product([4, 5, 6, y]);
 absolute()

Compute the absolute value (i.e., length) of a vector.
$v = Math::Matrix > new([3, 4]); $a = $v > absolute(); # $v = 5
 normalize()

Normalize a vector, i.e., scale a vector so its length becomes 1.
$v = Math::Matrix > new([3, 4]); $u = $v > normalize(); # $u = [ 0.6, 0.8 ]
 cross_product()

Compute the crossproduct of vectors.
$x = Math::Matrix > new([1,3,2], [5,4,2]); $p = $x > cross_product(); # $p = [ 2, 8, 11 ]
Conversion
 as_string()

Creates a string representation of the matrix and returns it.
$x = Math::Matrix > new([1, 2], [3, 4]); $s = $x > as_string();
 as_array()

Returns the matrix as an unblessed Perl array, i.e., and ordinary, unblessed reference.
$y = $x > as_array(); # ref($y) returns 'ARRAY'
Matrix utilities
Apply a subroutine to each element
 map()

Call a subroutine for every element of a matrix, locally setting
$_
to each element and passing the matrix row and column indices as input arguments.# square each element $y = $x > map(sub { $_ ** 2 }); # set strictly lower triangular part to zero $y = $x > map(sub { $_[0] > $_[1] ? 0 : $_ })'
 sapply()

Applies a subroutine to each element of a matrix, or each set of corresponding elements if multiple matrices are given, and returns the result. The first argument is the subroutine to apply. The following arguments, if any, are additional matrices on which to apply the subroutine.
$w = $x > sapply($sub); # single operand $w = $x > sapply($sub, $y); # two operands $w = $x > sapply($sub, $y, $z); # three operands
Each matrix element, or corresponding set of elements, are passed to the subroutine as input arguments.
When used with a single operand, this method is similar to the
"map()"
method, the syntax is different, since"sapply()"
supports multiple operands.See also
"map()"
.The subroutine is run in scalar context.
No checks are done on the return value of the subroutine.
The number of rows in the output matrix equals the number of rows in the operand with the largest number of rows. Ditto for columns. So if
$x
is 5by2 matrix, and$y
is a 3by4 matrix, the result is a 5by4 matrix.For each operand that has a number of rows smaller than the maximum value, the rows are recyled. Ditto for columns.
Don't modify the variables $_[0], $_[1] etc. inside the subroutine. Otherwise, there is a risk of modifying the operand matrices.
If the matrix elements are objects that are not cloned when the "=" (assignment) operator is used, you might have to explicitly clone the objects used inside the subroutine. Otherwise, the elements in the output matrix might be references to objects in the operand matrices, rather than references to new objects.
Some examples
 One operand

With one operand, i.e., the invocand matrix, the subroutine is applied to each element of the invocand matrix. The returned matrix has the same size as the invocand. For example, multiplying the matrix
$x
with the scalar$c
$sub = sub { $c * $_[0] }; # subroutine to multiply by $c $z = $x > sapply($sub); # multiply each element by $c
 Two operands

When two operands are specfied, the subroutine is applied to each pair of corresponding elements in the two operands. For example, adding two matrices can be implemented as
$sub = sub { $_[0] * $_[1] }; $z = $x > sapply($sub, $y);
Note that if the matrices have different sizes, the rows and/or columns of the smaller are recycled to match the size of the larger. If
$x
is a$p
by$q
matrix and$y
is a$r
by$s
matrix, then$z
is a max($p
,$r
)bymax($q
,$s
) matrix, and$z > [$i][$j] = $sub > ($x > [$i % $p][$j % $q], $y > [$i % $r][$j % $s]);
Because of this recycling, multiplying the matrix
$x
with the scalar$c
(see above) can also be implemented as$sub = sub { $_[0] * $_[1] }; $z = $x > sapply($sub, $c);
Generating a matrix with all combinations of
$x**$y
for$x
being 4, 5, and 6 and$y
being 1, 2, 3, and 4 can be done with$c = Math::Matrix > new([[4], [5], [6]]); # 3by1 column $r = Math::Matrix > new([[1, 2, 3, 4]]); # 1by4 row $x = $c > sapply(sub { $_[0] ** $_[1] }, $r); # 3by4 matrix
 Multiple operands

In general, the sapply() method can have any number of arguments. For example, to compute the sum of the four matrices
$x
,$y
,$z
, and$w
,$sub = sub { $sum = 0; for $val (@_) { $sum += $val; }; return $sum; }; $sum = $x > sapply($sub, $y, $z, $w);
Forward elimination
These methods take a matrix as input, performs forward elimination, and returns a matrix where all elements below the main diagonal are zero. In list context, four additional arguments are returned: an array with the row permutations, an array with the column permutations, an integer with the number of row swaps and an integer with the number of column swaps performed during elimination.
The permutation vectors can be converted to permutation matrices with "to_permmat()"
.
 felim_np()

Perform forward elimination with no pivoting.
$y = $x > felim_np();
Forward elimination without pivoting may fail even when the matrix is nonsingular.
This method is provided mostly for illustration purposes.
 felim_tp()

Perform forward elimination with trivial pivoting, a variant of partial pivoting.
$y = $x > felim_tp();
If A is a pbyq matrix, and the so far remaining unreduced submatrix starts at element (i,i), the pivot element is the first element in column i that is nonzero.
This method is provided mostly for illustration purposes.
 felim_pp()

Perform forward elimination with (unscaled) partial pivoting.
$y = $x > felim_pp();
If A is a pbyq matrix, and the so far remaining unreduced submatrix starts at element (i,i), the pivot element is the element in column i that has the largest absolute value.
This method is provided mostly for illustration purposes.
 felim_sp()

Perform forward elimination with scaled pivoting, a variant of partial pivoting.
$y = $x > felim_sp();
If A is a pbyq matrix, and the so far remaining unreduced submatrix starts at element (i,i), the pivot element is the element in column i that has the largest absolute value relative to the other elements on the same row.
 felim_fp()

Performs forward elimination with full pivoting.
$y = $x > felim_fp();
The elimination is done with full pivoting, also called complete pivoting or total pivoting. If A is a pbyq matrix, and the so far remaining unreduced submatrix starts at element (i,i), the pivot element is the element in the whole submatrix that has the largest absolute value. With full pivoting, both rows and columns might be swapped.
Backsubstitution
 bsubs()

Performs backsubstitution.
$y = $x > bsubs();
The leftmost square portion of the matrix must be upper triangular.
Miscellaneous methods
 print()

Prints the matrix on STDOUT. If the method has additional parameters, these are printed before the matrix is printed.
 version()

Returns a string contining the package name and version number.
OVERLOADING
The following operators are overloaded.
+
and+=

Matrix or scalar addition. Unless one or both of the operands is a scalar, both operands must have the same size.
$C = $A + $B; # assign $A + $B to $C $A += $B; # assign $A + $B to $A
Note that

and=

Matrix or scalar subtraction. Unless one or both of the operands is a scalar, both operands must have the same size.
$C = $A + $B; # assign $A  $B to $C $A += $B; # assign $A  $B to $A
*
and*=

Matrix or scalar multiplication. Unless one or both of the operands is a scalar, the number of columns in the first operand must be equal to the number of rows in the second operand.
$C = $A * $B; # assign $A * $B to $C $A *= $B; # assign $A * $B to $A
**
and**=

Matrix power. The second operand must be a scalar.
$C = $A * $B; # assign $A ** $B to $C $A *= $B; # assign $A ** $B to $A
==

Equal to.
$A == $B; # is $A equal to $B?
!=

Not equal to.
$A != $B; # is $A not equal to $B?
neg

Negation.
$B = $A; # $B is the negative of $A
~

Transpose.
$B = ~$A; # $B is the transpose of $A
abs

Absolute value.
$B = abs $A; # $B contains absolute values of $A
int

Truncate to integer.
$B = int $A; # $B contains only integers
IMPROVING THE SOLUTION OF LINEAR SYSTEMS
The methods that do an explicit or implicit matrix left division accept some additional parameters. If these parameters are specified, the matrix left division is done repeatedly in an iterative way, which often gives a better solution.
Background
The linear system of equations
$A * $x = $y
can be solved for $x
with
$x = $y > mldiv($A);
Ideally $A * $x
should equal $y
, but due to numerical errors, this is not always the case. The following illustrates how to improve the solution $x
computed above:
$r = $A > mmuladd($x, $y); # compute the residual $A*$x$y
$d = $r > mldiv($A); # compute the delta for $x
$x = $d; # improve the solution $x
This procedure is repeated, and at each step, the absolute error
$A*$x  $y = $r
and the relative error
$A*$x  $y / $y = $r / $y
are computed and compared to the tolerances. Once one of the stopping criteria is satisfied, the algorithm terminates.
Stopping criteria
The algorithm stops when at least one of the errors are within the specified tolerances or the maximum number of iterations is reached. If the maximum number of iterations is reached, but noen of the errors are within the tolerances, a warning is displayed and the best solution so far is returned.
Parameters
 MaxIter

The maximum number of iterations to perform. The value must be a positive integer. The default is 20.
 RelTol

The limit for the relative error. The value must be a nonnegative. The default value is 1e19 when perl is compiled with long doubles or quadruple precision, and 1e9 otherwise.
 AbsTol

The limit for the absolute error. The value must be a nonnegative. The default value is 0.
 Debug

If this parameter does not affect when the algorithm terminates, but when set to nonzero, some information is displayed at each step.
Example
If
$A = [[ 8, 8, 5, 6, 1, 3 ],
[ 7, 1, 5, 9, 5, 6 ],
[ 7, 8, 9, 2, 4, 3 ],
[ 3, 4, 5, 5, 3, 3 ],
[ 9, 8, 3, 4, 1, 6 ],
[ 8, 9, 1, 3, 5, 2 ]];
$y = [[ 80, 13 ],
[ 2, 104 ],
[ 57, 27 ],
[ 47, 28 ],
[ 5, 77 ],
[ 91, 133 ]];
the result of $x = $y > mldiv($A);
, using double precision arithmetic, is the approximate solution
$x = [[ 2.999999999999998, 5.000000000000000 ],
[ 1.000000000000000, 3.000000000000001 ],
[ 5.999999999999997, 8.999999999999996 ],
[ 8.000000000000000, 2.000000000000003 ],
[ 6.000000000000003, 9.000000000000002 ],
[ 7.999999999999997, 8.999999999999995 ]];
The residual $res = $A > mmuladd($x, $y);
is
$res = [[ 1.24344978758018e14, 1.77635683940025e15 ],
[ 8.88178419700125e15, 5.32907051820075e15 ],
[ 1.24344978758018e14, 1.77635683940025e15 ],
[ 7.10542735760100e15, 4.08562073062058e14 ],
[ 1.77635683940025e14, 3.81916720471054e14 ],
[ 1.24344978758018e14, 8.43769498715119e15 ]];
and the delta $dx = $res > mldiv($A);
is
$dx = [[ 8.592098303124e16, 2.86724066474914e15 ],
[ 7.92220125658508e16, 2.99693950082398e15 ],
[ 2.22533360993874e16, 3.03465504177947e16 ],
[ 6.47376093198353e17, 1.12378127899388e15 ],
[ 6.35204502123966e16, 2.40938179521241e15 ],
[ 1.55166908001001e15, 2.08339859425849e15 ]];
giving the improved, and in this case exact, solution $x = $dx;
,
$x = [[ 3, 5 ],
[ 1, 3 ],
[ 6, 9 ],
[ 8, 2 ],
[ 6, 9 ],
[ 8, 9 ]];
SUBCLASSING
The methods should work fine with any kind of numerical objects, provided that the assignment operator =
is overloaded, so that Perl knows how to create a copy.
You can check the behaviour of the assignment operator by assigning a value to a new variable, modify the new variable, and check whether this also modifies the original value. Here is an example:
$x = Some::Class > new(0); # create object $x
$y = $x; # create new variable $y
$y++; # modify $y
print "it's a clone\n" if $x != $y; # is $x modified?
The subclass might need to implement some methods of its own. For instance, if each element is a complex number, a transpose() method needs to be implemented to take the complex conjugate of each value. An as_string() method might also be useful for displaying the matrix in a format more suitable for the subclass.
Here is an example showing Math::Matrix::Complex, a fullyworking subclass of Math::Matrix, where each element is a Math::Complex object.
use strict;
use warnings;
package Math::Matrix::Complex;
use Math::Matrix;
use Scalar::Util 'blessed';
use Math::Complex 1.57; # "=" didn't clone before 1.57
our @ISA = ('Math::Matrix');
# We need a new() method to make sure every element is an object.
sub new {
my $self = shift;
my $x = $self > SUPER::new(@_);
my $sub = sub {
defined(blessed($_[0])) && $_[0] > isa('Math::Complex')
? $_[0]
: Math::Complex > new($_[0]);
};
return $x > sapply($sub);
}
# We need a transpose() method, since the transpose of a matrix
# with complex numbers also takes the conjugate of all elements.
sub transpose {
my $x = shift;
my $y = $x > SUPER::transpose(@_);
return $y > sapply(sub { ~$_[0] });
}
# We need an as_string() method, since our parent's methods
# doesn't format complex numbers correctly.
sub as_string {
my $self = shift;
my $out = "";
for my $row (@$self) {
for my $elm (@$row) {
$out = $out . sprintf "%10s ", $elm;
}
$out = $out . sprintf "\n";
}
$out;
}
1;
BUGS
Please report any bugs through the web interface at https://rt.cpan.org/Ticket/Create.html?Queue=MathMatrix (requires login). We will be notified, and then you'll automatically be notified of progress on your bug as I make changes.
SUPPORT
You can find documentation for this module with the perldoc command.
perldoc Math::Matrix
You can also look for information at:
GitHub Source Repository
RT: CPAN's request tracker
https://rt.cpan.org/Public/Dist/Display.html?Name=MathMatrix
CPAN Ratings
MetaCPAN
CPAN Testers Matrix
LICENSE AND COPYRIGHT
Copyright (c) 2020, Peter John Acklam.
Copyright (C) 2013, John M. Gamble <jgamble@ripco.com>, all rights reserved.
Copyright (C) 2009, oshalla https://rt.cpan.org/Public/Bug/Display.html?id=42919
Copyright (C) 2002, Bill Denney <gte273i@prism.gatech.edu>, all rights reserved.
Copyright (C) 2001, Brian J. Watson <bjbrew@power.net>, all rights reserved.
Copyright (C) 2001, Ulrich Pfeifer <pfeifer@wait.de>, all rights reserved. Copyright (C) 1995, Universität Dortmund, all rights reserved.
Copyright (C) 2001, Matthew Brett <matthew.brett@mrccbu.cam.ac.uk>
This program is free software; you may redistribute it and/or modify it under the same terms as Perl itself.
AUTHORS
Peter John Acklam <pjacklam@gmail.com> (2020)
Ulrich Pfeifer <pfeifer@ls6.informatik.unidortmund.de> (19952013)
Brian J. Watson <bjbrew@power.net>
Matthew Brett <matthew.brett@mrccbu.cam.ac.uk>